- 3D Artist specialized in modeling, sculpting and texturing organic models.
- Experienced in AAA games production.
- Good understanding of form, shape and anatomy, transforming conceptual art into production ready models.
3D Artist, responsible for designing and modeling characters, props, hair and clothing for the Kookyloos toy line.
I am in charge of the renders for the final product. Creation of the poses, lightning and render on Keyshot while working closely with the 2D Artists team.
In parallel, I work as a 3D modeler on an unreleased project for a new line of toys that will launch in 2022.
Worked as a 3D Character and Environment Artist for two of they VR Multiplayer Shooters EscapeRooms.
I was in charge of modeling creatures from blockout to in-game, and setting animations and materials in Unity.
Worked side by side with the Programmers team optimizing playability and rendering of the environment.
Adapted the skinning of the characters for the VR Occulus Virtual Hands.